IPBIPB

Witaj Gościu ( Zaloguj | Rejestruj )

 
Reply to this topicStart new topic
> mam kłopot z cfg...
xxxpl10
post 22:24, 22 09 2007
Post #1


Schutze


Grupa: Użytkownicy
Postów: 4
Dołączył: 18-08-2007
Nr użytkownika: 8637



// generated by ET, do not modify
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind , "vote yes;say ^2[^7Vo^2te ^7Ye^2s^7]"
bind - "zoomout"
bind . "vote no;say ^2[^7Vo^2te ^7N^2o^7]"
bind 0 "weaponbank 10"
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind = "zoomin"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind h "dropclip"
bind k "kill"
bind l "openlimbomenu"
bind m "vsay ff_hell ^2Ye^7ah, ^2Metali^7ca^2=^7)^2!"
bind n "say ^aLo^0Ol"
bind p "playdead"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind z "+kick"
bind ~ "toggleconsole"
bind CAPSLOCK "+speed"
bind ALT "+stats"
bind CTRL "+topshots"
bind SHIFT "+sprint"
bind INS "vstr b_enginer"
bind DEL "vstr b_covertops"
bind PGDN "vstr b_soldier2"
bind PGUP "vstr b_soldier1"
bind HOME "vstr b_medic"
bind END "vstr b_fieldops"
bind F1 "vsay FTHealMe ^2He^7al ^2M^7e! ^2On^7ly ^1[s] ^2h^7p^2!"
bind F2 "vsay needammo ^2Ne^7ed ^2Am^7mO!, ^2On^7ly ^1[t] ^2Bul^7lets ^2o^7n ^1[w]^2!"
bind F3 "vsay thanks ^2Tha^7nkS^2!"
bind F4 "vsay welcome ^2Ta^7ke ^2i^7t ^2ea^7sy^2!"
bind F5 "vsay sorry ^2M^7y ^2Mist^7akE, ^2So^7rrY^2!"
bind F6 "vsay hi ^2HeL^7Loo^2!"
bind F7 "vsay bye ^2La^7ter, ^2Cya^7aa^2!"
bind F8 "vsay oops ^2Oo^7ps^2!"
bind F9 "vsay move ^2Mo^7ve ^2Yo^7u ^2Fa^7t ^2A$^7$^2!"
bind F10 "vsay cheer ^2Whaha^7haha ^2I ^2Ki^7lL [k] ^2wi^7th ^1[w]^2!"
bind F11 "vsay cheer ^2Juu^7piiii^2=^7)^2!"
bind KP_HOME "vstr select_team"
bind KP_PGUP "vsay greatshot ^2Gre^7at ^2Sh^7ot [d]^2!"
bind KP_LEFTARROW "selectbuddy 3"
bind KP_5 "selectbuddy 4"
bind KP_RIGHTARROW "selectbuddy 5"
bind KP_END "vsay Affirmative ^2Affir^7mative^2!"
bind KP_DOWNARROW "selectbuddy 1"
bind KP_PGDN "vsay Negative ^2N^7oooooooooo0000^2!"
bind KP_ENTER "mp_fireteamadmin"
bind KP_INS "selectbuddy -2"
bind KP_DEL "selectbuddy -1"
bind MOUSE1 "+attack"
bind MOUSE2 "+attack2"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
seta ui_r_texturemode ""
seta ui_r_detailtextures ""
seta ui_r_dynamiclight ""
seta ui_r_ext_compressed_textures ""
seta ui_r_depthbits ""
seta ui_r_texturebits ""
seta ui_r_picmip ""
seta ui_r_subdivisions ""
seta ui_r_lodbias ""
seta ui_r_colorbits ""
seta joy_threshold "0.15"
seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_mouse "1"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"
seta in_midi "0"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta net_noipx "0"
seta net_noudp "0"
seta com_recommended "1"
seta ui_autoredirect "0"
seta ui_showtooltips "1"
seta ui_profile_mousePitch ""
seta ui_sensitivity ""
seta ui_handedness ""
seta ui_rate ""
seta ui_r_gamma ""
seta ui_r_mode ""
seta vote_percent "50"
seta vote_limit "5"
seta vote_allow_muting "1"
seta vote_allow_antilag "1"
seta vote_allow_warmupdamage "1"
seta vote_allow_timelimit "0"
seta vote_allow_friendlyfire "1"
seta vote_allow_swapteams "1"
seta vote_allow_shuffleteamsxp "1"
seta vote_allow_referee "0"
seta vote_allow_pub "1"
seta vote_allow_nextmap "1"
seta vote_allow_mutespecs "1"
seta vote_allow_map "1"
seta vote_allow_kick "1"
seta vote_allow_gametype "1"
seta vote_allow_comp "1"
seta team_nocontrols "0"
seta team_maxplayers "0"
seta team_maxPanzers "-1"
seta server_motd5 ""
seta server_motd4 ""
seta server_motd3 ""
seta server_motd2 ""
seta server_motd1 ""
seta server_motd0 " ^NEnemy Territory ^7MOTD "
seta server_autoconfig "0"
seta match_warmupDamage "1"
seta match_timeoutlength "180"
seta match_timeoutcount "3"
seta match_readypercent "100"
seta match_mutespecs "0"
seta match_minplayers "4"
seta match_latejoin "1"
seta g_spectatorInactivity "0"
seta g_teamForceBalance "0"
seta refereePassword "none"
seta g_inactivity "0"
seta g_doWarmup "0"
seta g_ipcomplaintlimit "3"
seta bot_minplayers "0"
seta cg_crosshairAlphaAlt "1.0"
seta ui_currentCampaignCompleted "0"
seta ui_campaignIndex "0"
seta ui_currentNetCampaign "0"
seta ui_currentCampaign "0"
seta g_heavyWeaponRestriction "100"
seta g_lms_followTeamOnly "1"
seta g_lms_matchlimit "2"
seta g_lms_roundlimit "3"
seta g_warmup "60"
seta cg_coronafardist "1536"
seta cg_crosshairColorAlt "red"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairColor "red"
seta cg_crosshairPulse "0"
seta cg_drawReinforcementTime "1"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_announcer "1"
seta cg_complaintPopUp "1"
seta cg_useWeapsForZoom "1"
seta cg_noAmmoAutoSwitch "1"
seta cg_bloodFlash "1.0"
seta cg_showblood "1"
seta cg_drawRoundTimer "1"
seta cg_drawBuddies "1"
seta ui_serverStatusTimeOut "7000"
seta ui_browserShowTeamBalanced "0"
seta ui_browserShowWeaponsRestricted "0"
seta ui_browserShowAntilag "0"
seta ui_browserShowPunkBuster "0"
seta ui_browserShowMaxlives "0"
seta ui_browserShowFriendlyFire "0"
seta ui_browserShowPasswordProtected "0"
seta ui_browserShowEmptyOrFull "0"
seta ui_browserSortKey "4"
seta ui_browserGameType "0"
seta ui_browserMaster "0"
seta ui_currentNetMap "0"
seta ui_currentMap "0"
seta ui_mapIndex "0"
seta ui_netGametype "4"
seta ui_joinGametype "-1"
seta ui_gametype "3"
seta ui_menuFiles "ui/menus.txt"
seta ui_netSource "1"
seta cg_selectedPlayerName "^p#^yS^3o^yF^q.^3$^ykill^q|^w^wA^q|"
seta cg_selectedPlayer "1"
seta ui_dedicated "0"
seta server16 ""
seta server15 ""
seta server14 ""
seta server13 ""
seta server12 ""
seta server11 ""
seta server10 ""
seta server9 ""
seta server8 ""
seta server7 ""
seta server6 ""
seta server5 ""
seta server4 ""
seta server3 ""
seta server2 ""
seta server1 ""
seta cg_marktime "20000"
seta cg_drawCrosshairPickups "1"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "2500"
seta ui_master "0"
seta ui_teamArenaFirstRun "1"
seta g_spSkill "2"
seta g_spVideos ""
seta g_spAwards ""
seta g_spScores5 ""
seta g_spScores4 ""
seta g_spScores3 ""
seta g_spScores2 ""
seta g_spScores1 ""
seta ui_ctf_friendly "0"
seta ui_ctf_timelimit "30"
seta ui_ctf_capturelimit "8"
seta ui_team_friendly "1"
seta ui_team_timelimit "20"
seta ui_team_fraglimit "0"
seta ui_ffa_timelimit "0"
seta ui_ffa_fraglimit "20"
seta ui_glCustom "4"
seta com_soundMegs "24"
seta s_channels "2"
seta s_bits "16"
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "22"
seta s_doppler "1"
seta s_separation "0.5"
seta s_musicvolume "0.5"
seta s_volume "0.8"
seta vid_ypos "22"
seta vid_xpos "3"
seta r_lastValidRenderer "MOBILITY RADEON 9600 x86/MMX/3DNow!/SSE"
seta r_highQualityVideo "1"
seta cg_shadows "1"
seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_gamma "2.000000"
seta r_swapInterval "0"
seta r_textureAnisotropy "1.0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_dynamiclight "1"
seta r_drawSun "1"
seta r_fastsky "0"
seta r_ignoreGLErrors "1"
seta r_flares "1"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "0"
seta r_smp "0" unsafe
seta r_subdivisions "12"
seta r_simpleMipMaps "1"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_fullscreen "1"
seta r_oldMode ""
seta r_mode "4" unsafe
seta r_ignorehwgamma "0"
seta r_overBrightBits "0"
seta r_depthbits "24" unsafe
seta r_stencilbits "0" unsafe
seta r_stereo "0" unsafe
seta r_colorbits "0" unsafe
seta r_texturebits "32" unsafe
seta r_detailtextures "0"
seta r_rmse "0.0"
seta r_roundImagesDown "1"
seta r_picmip "1"
seta r_clampToEdge "1" unsafe
seta r_ext_texture_env_add "1" unsafe
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafe
seta r_ext_NV_fog_dist "0" unsafe
seta r_ext_texture_filter_anisotropic "0" unsafe
seta r_ati_fsaa_samples "1" unsafe
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" unsafe
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" unsafe
seta r_ati_truform_tess "1" unsafe
seta r_ext_ATI_pntriangles "0" unsafe
seta r_glIgnoreWicked3D "0" unsafe
seta r_ext_compiled_vertex_array "1" unsafe
seta r_ext_multitexture "1" unsafe
seta r_ext_gamma_control "1" unsafe
seta r_ext_compressed_textures "1" unsafe
seta r_allowExtensions "1" unsafe
seta r_glDriver "opengl32" unsafe
seta cl_language "0"
seta cg_autoReload "1"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cl_punkbuster "1"
seta cl_anonymous "0"
seta snaps "20"
seta rate "25000"
seta name "^7Mi^2F^7a^2>"
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "64"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_drawGun "1"
seta cg_drawTeamOverlay "2"
seta cg_descriptiveText "1"
seta cg_popupLimboMenu "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cg_drawCompass "1"
seta cl_maxPing "800"
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.022000"
seta cl_doubletapdelay "350"
seta r_inGameVideo "1"
seta cg_wolfparticles "1"
seta cg_autoswitch "0"
seta cl_wwwDownload "1"
seta cl_allowDownload "1"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta sensitivity "17.010418"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "100"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta cl_autoupdate "1"
seta con_autoclear "1"
seta con_debug "0"
seta bot_enable "0"
seta sv_fullmsg "Server is full."
seta sv_wwwFallbackURL ""
seta sv_wwwDlDisconnected "0"
seta sv_wwwBaseURL ""
seta sv_wwwDownload "0"
seta sv_dl_maxRate "42000"
seta g_antilag "1"
seta g_fastResMsec "1000"
seta g_fastres "0"
seta g_complaintlimit "6"
seta g_altStopwatchMode "0"
seta sv_lanForceRate "1"
seta sv_master5 ""
seta sv_master4 ""
seta sv_master3 ""
seta sv_master2 ""
seta sv_allowDownload "1"
seta g_maxlives "0"
seta g_friendlyFire "1"
seta sv_floodProtect "1"
seta sv_maxPing "0"
seta sv_minPing "0"
seta sv_maxRate "0"
seta sv_minguidage "0"
seta sv_punkbuster "0"
seta sv_hostname "ETHost"
seta vm_ui "0"
seta vm_game "0"
seta vm_cgame "0"
seta com_recommendedSet "1"
seta com_introplayed "0"
seta com_watchdog_cmd ""
seta com_watchdog "60"
seta com_maxfps "85"
seta com_hunkMegs "56"
seta ui_browserNQonly "1"
seta vote_allow_shuffleteamsxp_norestart "1"
seta cg_smokeparticles "1"
seta cg_trailparticles "1"
seta cg_impactparticles "1"
seta cg_drawAccuracy "0"
seta cg_drawKillSpree "7"
seta cg_drawPing "0"
seta cg_drawTime "1"
seta cg_drawTimeSeconds "0"
seta cg_graphicObituaries "0"
seta cg_HUDBackgroundColor ".16 .2 .17"
seta cg_HUDBorderColor ".5 .5 .5"
seta cg_HUDAlpha "0.8"
seta cg_hitSounds "1"
seta cg_goatSound "3"
seta r_dynamicTextures "0"
seta cg_drawHUDHead "0"
seta cg_drawObjIcons "0"
seta cg_charSizeLarge "14"
seta cg_charSizeSmall "14"
seta cg_charSizeTiny "10"
seta cg_markDistance "384"
seta hud_powerupSize "18"
seta hud_PowerupX "80"
seta hud_PowerupY "388"
seta hud_PowerupRows "4"
seta hud_skillBarX "44"
seta hud_skillBarY "388"
seta hud_skillBarAlpha "1.0"
seta hud_rankX "112"
seta hud_rankY "408"
seta hud_rankAlpha "1.0"
seta hud_flashTime "200"
seta hud_drawPowerups "1"
seta hud_drawAltHUD "1"
seta cg_drawMuzzleFlash "1"
seta cg_drawTracers "1"
seta cg_drawspeed "0"
seta cg_speedinterval "100"
seta cg_speedunit "0"
seta cg_atmosphereRenderDistance "1"
seta cg_optimizePrediction "1"
seta cg_locations "0"
seta cg_fixedFTeamSize "1"
seta cg_weaponBounceSound "1"
seta cg_altHQVoice "0"
seta cg_rtcwShake "0"
seta cg_weapAltReload "1"
seta cg_drawAuraIcons "1"
seta cg_FTAutoSelect "1"
seta cg_automapZoom "5.159"
seta cg_shoveSounds "1"
seta cl_timeNudge "0"
seta cg_zoomfov "22.5"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultFG "55"
seta cg_zoomStepBinoc "3"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepFG "10"
seta cg_fov "90"
seta cg_stereoSeparation "0.4"
seta cg_gibs "1"
seta cg_draw2D "1"
seta cg_drawSpreadScale "1"
seta cg_drawStatus "1"
seta cg_drawFPS "1"
seta cg_drawSnapshot "0"
seta cg_weaponCycleDelay "150"
seta cg_cycleAllWeaps "1"
seta cg_crosshairHealth "0"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_lagometer "1"
seta cg_railTrailTime "400"
seta cg_runpitch "0.002"
seta cg_runroll "0.005"
seta cg_bobup "0.005"
seta cg_bobpitch "0.002"
seta cg_bobroll "0.002"
seta cg_bobyaw "0.002"
seta cg_bloodTime "120"
seta cg_teamChatTime "8000"
seta cg_teamChatHeight "8"
seta cg_coronas "1"
seta cg_deferPlayers "1"
seta cg_blinktime "100"
seta cg_cameraOrbitDelay "50"
seta cg_noTaunt "0"
seta ui_smallFont "0.25"
seta ui_bigFont "0.4"
seta cg_teamChatsOnly "0"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cf_wstats "1.2"
seta cf_wtopshots "1.0"
seta cg_autoAction "0"
seta cg_bloodDamageBlend "1.0"
seta cg_drawWeaponIconFlash "0"
seta cg_specHelp "1"
seta demo_avifpsF1 "0"
seta demo_avifpsF2 "10"
seta demo_avifpsF3 "15"
seta demo_avifpsF4 "20"
seta demo_avifpsF5 "24"
seta demo_drawTimeScale "1"
seta demo_infoWindow "1"
seta cg_atmosphericEffects "1"
seta cg_fastSolids "1"
seta cg_instanttapout "0"
seta cg_drawFireteamOverlay "1"
seta cg_drawSmallPopupIcons "1"
seta cg_recording_statusline "9"
seta cg_limbo_secondary "1"
seta cg_modelHilights "1"
seta cg_logFile "client.log"
seta cg_pmWaitTime "2"
seta cg_pmFadeTime "2.5"
seta cg_pmPopupTime "1"
seta cg_pmBigPopupTime "3.5"
seta cm_playerCurveClip "1"
seta com_zoneMegs "24"

to jest moj cfg na nq.. i jak nie wiem jak zrobic zeby za kazdym odpaleniem nie włączac editcfg i kojowac tu bindów do zmiany klassS:/ poniewaz po ponownym odpaleniu et musze skopjowac to :
bind KP_HOME "vstr select_team"

set allies_binds "bind PGUP vstr b_soldier1; bind PGDN vstr b_soldier2; bind HOME vstr b_medic; bind INS vstr b_enginer; bind END vstr b_fieldops; bind DEL vstr b_covertops"

set axis_binds "bind PGUP vstr r_soldier1; bind PGDN vstr r_soldier2; bind HOME vstr r_medic; bind INS vstr r_enginer; bind END vstr r_fieldops; bind DEL vstr r_covertops"


set select_team vstr allies
set allies "echo ^2/ ^7A l l i e s > ^2t^7eam selected; vstr allies_binds; set select_team vstr axis"
set axis "echo ^2/ ^7A x i s > ^2t^7eam selected; vstr axis_binds; set select_team vstr allies"

set b_soldier1 vstr bs1
set bs1 "team b 0 5 8;set b_soldier1 vstr bs2;say ^2A^7llies> ^2S^7oldier^2>^7Panzerfaust"
set bs2 "team b 0 35 8;set b_soldier1 vstr bs1;say ^2A^7llies>^2S^7oldier^2>^7Mortar"

set b_soldier2 vstr bs3
set bs3 "team b 0 31 8;set b_soldier2 vstr bs4;say ^2A^7llies>^2S^7oldier^2>^7MG42"
set bs4 "team b 0 6 8;set b_soldier2 vstr bs5;say ^2A^7llies>^2S^7oldier^2>^7Flamethrower"
set bs5 "team b 0 8 37;set b_soldier2 vstr bs3;say ^2A^7llies>^2S^7oldier^1>^7Thompson"

set b_medic "team b 1 8 37;say ^2A^7llies>^2M^7edic^2>^7Thompson"

set b_enginer vstr be1
set be1 "team b 2 8 37;set b_enginer vstr be2;say ^2A^7llies>^2E^7ngineer^2>^7Thompson"
set be2 "team b 2 24 37;set b_enginer vstr be1;say ^2A^7llies>^2E^7ngineer^2>^4M1 Garand"

set b_fieldops "team b 3 8 37;say ^2A^7llies>^2F^7ield ^2O^7ps^2>^7Thompson"

set b_covertops vstr bc1
set bc1 "team b 4 25 37;set b_covertops vstr bc2;say ^2A^7llies>^2C^7overt ^2O^7ps^2>^7M1S Garand"
set bc2 "team b 4 33 37;set b_covertops vstr bc3;say ^2A^7llies>^2C^7overt ^2O^7ps^2>^7FG42"
set bc3 "team b 4 10 37;set b_covertops vstr bc1;say ^2A^7llies>^2C^7overt ^2O^7ps^2>^7Sten"

set r_soldier1 vstr rs1
set rs1 "team r 0 5 3;set r_soldier1 vstr rs2;say ^2A^7xis>^2S^7oldier^2>^7Panzerfaust"
set rs2 "team r 0 35 3;set r_soldier1 vstr rs1;say ^2A^7xis>^2S^7oldier^2>^7Mortar"

set r_soldier2 vstr rs3
set rs3 "team r 0 31 3;set r_soldier2 vstr rs4;say ^2A^7xis>^2S^7oldier^2>^7MG42"
set rs4 "team r 0 6 3;set r_soldier2 vstr rs5;say ^2A^7xis>^2S^7oldier^2>^7Flamethrower"
set rs5 "team r 0 3 38;set r_soldier2 vstr rs3;say ^2A^7xis>^2S^7oldier^2>^7MP40"

set r_medic "team r 1 3 38;say ^2A^7xis>^2M^7edic^2> ^7MP40" //mp40 + akombo lugars

set r_enginer vstr re1
set re1 "team r 2 3 38;set r_enginer vstr re2;say ^2A^7xis>^2Engineer^2>^7MP40"
set re2 "team r 2 23 38;set r_enginer vstr re1;say ^2A^7xis>^2Engineer^2>^7K43"

set r_fieldops "team r 3 3 38;say ^2A^7xis>^2F^7ield ^2O^7ps^2>^7MP40"

set r_covertops vstr rc1
set rc1 "team r 4 32 38;set r_covertops vstr rc2;say ^2A^7xis>^2C^7overt ^2O^7ps^2>^7K43"
set rc2 "team r 4 33 38;set r_covertops vstr rc3;say ^2A^7xis>^2C^7overt ^2O^7ps^2>^7FG42"
set rc3 "team r 4 10 38;set r_covertops vstr rc1;say ^2A^7xis>^2C^7overt ^2O^7ps^2>^7Sten"

zeby to działało na serwerze.. mozecie pomodz mi jakos z tym ? z góry dzięki
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic
1 Użytkowników czyta ten temat (1 Gości i 0 Anonimowych użytkowników)
0 Zarejestrowanych:

 



Wersja Lo-Fi