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> Dobry komp= mało FPS'ów :|
Hero
post 15:50, 24 03 2007
Post #1


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Grupa: Użytkownicy
Postów: 1
Dołączył: 24-03-2007
Nr użytkownika: 7621



przy kompie:

Nividia GeForce 6100 nForce 405
AMD Athlon 3000+
512 ddr RAM

i cfg:


bind 0 "weaponbank 10; cg_drawgun 1"
bind 1 "weaponbank 1; cg_drawgun 1"
bind 2 "weaponbank 2; cg_drawgun 0"
bind 3 "weaponbank 2; cg_drawgun 0"
bind 4 "weaponbank 2; cg_drawgun 0"
bind 5 "weaponbank 5; cg_drawgun 1"
bind 6 "weaponbank 6; cg_drawgun 1"
bind 7 "weaponbank 7; cg_drawgun 1"
bind 8 "weaponbank 8; cg_drawgun 1"
bind 9 "weaponbank 9; cg_drawgun 1"





bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "weapalt"
bind g "mp_quickmessage"
bind c "kill"
bind l "openlimbomenu"
bind m "+mapexpand"
bind n "stats"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind ~ "toggleconsole"
bind q "+leanleft"
bind e "+leanright"

bind SHIFT "+sprint"
bind CTRL "weaponbank 3; cg_drawgun 0"
bind ALT "weaponbank 4; cg_drawgun 0"




bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind F12 "autoscreenshot"

bind MOUSE2 "+moveup"
bind f "+activate"
bind MWHEELDOWN "weaponbank 6; cg_drawgun 1"
bind MWHEELUP "weaponbank 5; cg_drawgun 1"



seta fov90 "cg_fov 90; sensitivity 3.884372893; cg_drawcrosshair 5; cg_crosshairsize 45; bind CAPSLOCK vstr fov110"
seta fov110 "cg_fov 110; sensitivity 4.884372893; cg_drawcrosshair 5; cg_crosshairsize 58; bind CAPSLOCK vstr fov90"
bind CAPSLOCK vstr fov90





bind F5 "class m 1 ; echo ^1[^pMedic^1]"
bind F6 "class e 1 ; echo ^1[^pEngineer^1]"








bind INS "setspawnpt 0; echo ^1[^7Default^1]"
bind DEL "setspawnpt 1; echo ^1[^7Axis^1]"
bind END "setspawnpt 2; echo ^1[^7Allies^1]"
bind HOME "setspawnpt 3; echo ^1[^7Allied Spawn (Goldrush)^1]"
bind PGUP "setspawnpt 4; echo ^1[^7Forward Hut^1]"
bind PGDN "setspawnpt 5; echo ^1[^7Command Post/Lower Warehouse^1]"




seta r_ext_texture_env_add "1"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ext_ATI_pntriangles "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
seta r_clamptoedge "0"
seta r_mode "6"
seta r_uifullscreen "0"
seta r_picmip "3"
seta r_roundImagesDown "1"
seta r_rmse "0.0"
seta r_detailtextures "0"
seta r_lightmap "0"

seta r_colorbits "16"
seta r_texturebits "16"
seta r_depthbits "24"

seta r_drawstrips "0"
seta r_nolightcalc "0"


seta r_overBrightBits "1"
seta r_ignorehwgamma "1"
seta r_fullscreen "1"
seta r_customaspect "1"
seta r_simpleMipMaps "1"
seta r_subdivisions "24"
seta r_ignoreFastPath "0"
seta r_lodCurveError "250"
seta r_lodbias "2"
seta r_flares "0"
seta r_ignoreGLErrors "1"
seta r_fastsky "1"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_dlightBacks "1"
seta r_finish "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_swapInterval "0"
seta r_gamma "3.0"
seta r_facePlaneCull "1"
seta r_primitives "0"
seta r_normallength "0.5"
seta r_intensity "1.5"
seta r_mapoverbrightbits "3"
seta r_inGameVideo "0"
seta r_allowExtensions "1"

seta cg_atmosphericEffects "0"
seta cg_hudAlpha "1.0"
seta cg_muzzleFlash "1"
seta cg_brassTime "0"
seta cg_simpleitems "1"
seta cg_wolfparticles "0"
seta cg_gibs "0"
seta cg_shadows "0"
seta cg_marktime "0"
seta cg_coronas "0"
seta cg_showblood "1"
seta cg_lagometer "1"
seta cg_drawfps "1"
seta cg_drawGun "0"
seta cg_popuplimbomenu 0
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_drawNotifyText "0"
seta cg_descriptiveText "1"
seta cg_drawTeamOverlay "2"

seta cg_bloodflash "0"
seta cg_bloodDamageBlend "0"
seta cg_drawWeaponIconFlash "0"
seta cg_drawReinforcementTime 1
seta cg_noAmmoAutoSwitch "1"
seta cg_complaintPopUp "0"
seta cg_autoReload "0"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_announcer "1"
seta cg_crosshairSize "55""
seta cg_crosshairPulse "0
seta cg_crosshairColorAlt "White"
seta cg_crosshairColor "magenta"
seta cg_crosshairAlphaAlt "1.0"
seta cg_crosshairAlpha "1.0"




seta devdll "1"
seta logfile "1"
seta com_hunkMegs "192"
seta com_zoneMegs "32"
seta com_soundMegs "32"
seta com_blood "1"
seta com_maxfps "76"
seta cl_allowdownload "0"
seta cl_punkbuster "1"



//connection settings
seta snaps "40"
seta cl_packetdup "1"
seta cl_maxpackets "100"
seta rate "25000"
seta cl_timenudge "0"





//movement settings
seta in_mouse "1"
seta cg_bobup "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_runpitch "0"
seta cg_runroll "0"
seta m_pitch "0.016"
seta m_yaw "0.022"
seta m_filter "0"
seta cl_mouseAccel "0"
seta cl_freelook "1"




wyciąga mi jedynie 33 FPS, na Radarze 12 :|
czy jest to wina karty zintegrowanej z płytą główną ?
czy systemu (nie dawno reinstalowałem) ?

z góry dzięki za pomoc

P.S witam forumowiczów :)
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