15:50, 24 03 2007
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#1
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Schutze Grupa: Użytkownicy Postów: 1 Dołączył: 24-03-2007 Nr użytkownika: 7621 |
przy kompie:
Nividia GeForce 6100 nForce 405 AMD Athlon 3000+ 512 ddr RAM i cfg: bind 0 "weaponbank 10; cg_drawgun 1" bind 1 "weaponbank 1; cg_drawgun 1" bind 2 "weaponbank 2; cg_drawgun 0" bind 3 "weaponbank 2; cg_drawgun 0" bind 4 "weaponbank 2; cg_drawgun 0" bind 5 "weaponbank 5; cg_drawgun 1" bind 6 "weaponbank 6; cg_drawgun 1" bind 7 "weaponbank 7; cg_drawgun 1" bind 8 "weaponbank 8; cg_drawgun 1" bind 9 "weaponbank 9; cg_drawgun 1" bind a "+moveleft" bind b "+zoom" bind c "+movedown" bind d "+moveright" bind e "weapalt" bind g "mp_quickmessage" bind c "kill" bind l "openlimbomenu" bind m "+mapexpand" bind n "stats" bind r "+reload" bind s "+back" bind t "messagemode" bind v "mp_quickmessage" bind w "+forward" bind x "+prone" bind y "messagemode2" bind ~ "toggleconsole" bind q "+leanleft" bind e "+leanright" bind SHIFT "+sprint" bind CTRL "weaponbank 3; cg_drawgun 0" bind ALT "weaponbank 4; cg_drawgun 0" bind F1 "vote yes" bind F2 "vote no" bind F3 "ready" bind F4 "notready" bind F12 "autoscreenshot" bind MOUSE2 "+moveup" bind f "+activate" bind MWHEELDOWN "weaponbank 6; cg_drawgun 1" bind MWHEELUP "weaponbank 5; cg_drawgun 1" seta fov90 "cg_fov 90; sensitivity 3.884372893; cg_drawcrosshair 5; cg_crosshairsize 45; bind CAPSLOCK vstr fov110" seta fov110 "cg_fov 110; sensitivity 4.884372893; cg_drawcrosshair 5; cg_crosshairsize 58; bind CAPSLOCK vstr fov90" bind CAPSLOCK vstr fov90 bind F5 "class m 1 ; echo ^1[^pMedic^1]" bind F6 "class e 1 ; echo ^1[^pEngineer^1]" bind INS "setspawnpt 0; echo ^1[^7Default^1]" bind DEL "setspawnpt 1; echo ^1[^7Axis^1]" bind END "setspawnpt 2; echo ^1[^7Allies^1]" bind HOME "setspawnpt 3; echo ^1[^7Allied Spawn (Goldrush)^1]" bind PGUP "setspawnpt 4; echo ^1[^7Forward Hut^1]" bind PGDN "setspawnpt 5; echo ^1[^7Command Post/Lower Warehouse^1]" seta r_ext_texture_env_add "1" seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta r_ext_NV_fog_dist "0" seta r_ext_texture_filter_anisotropic "0" seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" seta r_ext_ATI_pntriangles "0" seta r_ext_compiled_vertex_array "1" seta r_ext_multitexture "1" seta r_ext_gamma_control "1" seta r_ext_compressed_textures "1" seta r_allowExtensions "1" seta r_glDriver "opengl32" seta r_ati_fsaa_samples "0" seta r_ati_truform_tess "0" seta r_clamptoedge "0" seta r_mode "6" seta r_uifullscreen "0" seta r_picmip "3" seta r_roundImagesDown "1" seta r_rmse "0.0" seta r_detailtextures "0" seta r_lightmap "0" seta r_colorbits "16" seta r_texturebits "16" seta r_depthbits "24" seta r_drawstrips "0" seta r_nolightcalc "0" seta r_overBrightBits "1" seta r_ignorehwgamma "1" seta r_fullscreen "1" seta r_customaspect "1" seta r_simpleMipMaps "1" seta r_subdivisions "24" seta r_ignoreFastPath "0" seta r_lodCurveError "250" seta r_lodbias "2" seta r_flares "0" seta r_ignoreGLErrors "1" seta r_fastsky "1" seta r_drawSun "0" seta r_dynamiclight "0" seta r_dlightBacks "1" seta r_finish "0" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_swapInterval "0" seta r_gamma "3.0" seta r_facePlaneCull "1" seta r_primitives "0" seta r_normallength "0.5" seta r_intensity "1.5" seta r_mapoverbrightbits "3" seta r_inGameVideo "0" seta r_allowExtensions "1" seta cg_atmosphericEffects "0" seta cg_hudAlpha "1.0" seta cg_muzzleFlash "1" seta cg_brassTime "0" seta cg_simpleitems "1" seta cg_wolfparticles "0" seta cg_gibs "0" seta cg_shadows "0" seta cg_marktime "0" seta cg_coronas "0" seta cg_showblood "1" seta cg_lagometer "1" seta cg_drawfps "1" seta cg_drawGun "0" seta cg_popuplimbomenu 0 seta cg_drawCrosshairNames "1" seta cg_drawCrosshairPickups "1" seta cg_drawNotifyText "0" seta cg_descriptiveText "1" seta cg_drawTeamOverlay "2" seta cg_bloodflash "0" seta cg_bloodDamageBlend "0" seta cg_drawWeaponIconFlash "0" seta cg_drawReinforcementTime 1 seta cg_noAmmoAutoSwitch "1" seta cg_complaintPopUp "0" seta cg_autoReload "0" seta cg_useScreenshotJPEG "1" seta cg_printObjectiveInfo "1" seta cg_announcer "1" seta cg_crosshairSize "55"" seta cg_crosshairPulse "0 seta cg_crosshairColorAlt "White" seta cg_crosshairColor "magenta" seta cg_crosshairAlphaAlt "1.0" seta cg_crosshairAlpha "1.0" seta devdll "1" seta logfile "1" seta com_hunkMegs "192" seta com_zoneMegs "32" seta com_soundMegs "32" seta com_blood "1" seta com_maxfps "76" seta cl_allowdownload "0" seta cl_punkbuster "1" //connection settings seta snaps "40" seta cl_packetdup "1" seta cl_maxpackets "100" seta rate "25000" seta cl_timenudge "0" //movement settings seta in_mouse "1" seta cg_bobup "0" seta cg_bobpitch "0" seta cg_bobroll "0" seta cg_runpitch "0" seta cg_runroll "0" seta m_pitch "0.016" seta m_yaw "0.022" seta m_filter "0" seta cl_mouseAccel "0" seta cl_freelook "1" wyciąga mi jedynie 33 FPS, na Radarze 12 :| czy jest to wina karty zintegrowanej z płytą główną ? czy systemu (nie dawno reinstalowałem) ? z góry dzięki za pomoc P.S witam forumowiczów :) |
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20:33, 24 03 2007
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#2
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Feldwebel Grupa: Użytkownicy Postów: 79 Dołączył: 21-03-2007 Skąd: GLiwice Nr użytkownika: 7602 |
Jak dla mnie to jakiś ubogi ten cfg. Pozatym z tego co wiem to karty zintegrowane z płytą główną mają tego typu problemy> Najlepiej zrób tak jak radzi kolega wyżej sprawdź kilka cfg dostosuj je pod siebie a jak nie pomoże to może znajdzie sie ktoś kto zna sie na cfg profesjonalnie i powie Ci czy to cfg czy karta :( ^
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Hero Dobry komp= mało FPS'ów :| 15:50, 24 03 2007
MorFeuS Nie lubie CFG bo połowy komend w ogóle nie łapi... 17:26, 24 03 2007
Swiety Konfig jest w miarę wporzo. Do ET Athlon 3000+ i ... 20:33, 24 03 2007
TheOtherS!de o_O ja mam "GeForce 4 MX 440/AGP/SSE2" i... 20:48, 24 03 2007![]() ![]() |
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