Witam ostatnio zauwazyłem iż mój ping znacznie się powiększył... Początkowo miałem 60-70-80, a teraz skoczyło do 220-230 i nie da się grać... Co z tym zrobić ? Oto mój CFG(posiadam dsl 512):
KOD
rate "25000"
snaps "40"
cl_maxpackets "60"
cl_timenudge "0"
cl_doubletapdelay "0"
pb_security "0"
logfile "1"
// [controlz].
cg_fov "112"
sensitivity "3.9"
cl_mouseaccel "0"
m_pitch "0.016"
cg_drawcrosshair "5"
cg_crosshaircolor "0xA0FFC0"
cg_crosshairAlpha "0.9"
cg_crrosshaircolorAlt "red"
cg_crosshairhealth "0"
cg_crosshairpulse "0"
cg_crosshairsize "42"
m_filter "0"
// [r_settings].
r_ati_fsaa_samples "0"
r_ati_truform_tess "0"
r_picmip8 5
r_mode "6"
r_gamma "1.3"
r_picmip "4"
r_picmip2 "3"
r_noportals "1"
r_displayRefresh "100"
r_overbrightbits "1"
r_mapoverbrightbits "3"
r_intensity "1.5"
r_ingamevideo "0"
r_ignorehwgamma "0"
r_flares "0"
r_drawsun "0"
r_fastsky "1"
r_subdivisions "999"
r_simpleMipMaps "1"
r_fullscreen "1"
r_detailtextures "0"
r_ext_gamma_control "1"
r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
r_textureMode "GL_LINEAR_MipMap_NEAREST"
r_texturebits "16"
r_colorbits "16"
r_stereo "0"
r_stencilbits "0"
r_depthbits "24"
r_vertexLight "0"
r_shownormals "0"
r_showmodelbounds "0"
r_dynamiclight "0"
r_lodbias "0"
r_showsky "0"
r_primitives "0"
r_facePlaneCull 1
r_texturebits "16"
// [cg_settings].
cg_showblood "1"
cg_bloodflash "0"
cg_bloodDamageBlend "0"
cg_bloodtime "0"
cg_drawWeaponIconFlash "1"
cg_drawReinforcementTime "1"
cg_noAmmoAutoSwitch "1"
cg_complaintPopUp "0"
cg_draw3dicons "0"
cg_autoReload "0"
cg_useScreenshotJPEG "1"
cg_printObjectiveInfo "1"
cg_atmosphericEffects "0"
cg_wallmarklifetime "0"
cg_teamchattime "99999"
cg_drawcompass "1"
cg_drawfireteamoverlay "1"
cg_drawSmallPopupIcons "1"
cg_drawCrosshairPickups "1"
cg_hudAlpha "1.0"
cg_muzzleFlash "0"
cg_brassTime "0"
cg_simpleitems "2"
cg_wolfparticles "0"
cg_gibs "0"
cg_shadows "0"
cg_marktime "0"
cg_coronas "0"
cg_coronafardist "0"
cg_showblood "0"
cg_lagometer "0"
cg_drawfps "1"
cg_fov "90"
cg_drawGun "1"
cg_drawCrosshair "5"
cg_crosshairHealth "0"
cg_popuplimbomenu "0"
cg_drawCrosshairNames "1"
cg_drawCrosshairPickups "1"
cg_drawNotifyText "1"
cg_descriptiveText "1"
cg_drawTeamOverlay "2"
cg_autoAction "0"
cg_announcer "1"
cg_gun_frame "0"
cg_marktime 0
cg_drawroundtimer 1
cg_drawbuddies 1
customheight 1024
customwidth 768
cg_drawfallkick 0
cg_fallkick 0
cg_damagekick 0
cg_bobup "0"
cg_bobpitch "0"
cg_bobroll "0"
cg_runpitch "0"
cg_runroll "0"
// [com_settings].
com_hunkMegs "256"
com_zoneMegs "32"
com_soundMegs "32"
com_blood "0"
com_maxfps "76"
com_crashed "0"
// [b_settings].
b_antilag "1"
b_drawclock "1"
b_althud "2"
b_hitsounds "1"
b_hudYoffset "10"
b_althudflags "4"
b_fireteamalpha "1"
b_drawranks "0"
b_tracers "0"
b_muzzleflash "0"
b_backupcvars "1"
b_chatsounds
b_descriptiveTextscale "0.5"
b_drawPromotions "0"
b_drawspectatoralpha "0.8"
b_goatsounds "1"
b_lagometeralpha 0.7
b_panzerhack "1"
b_popupTime "0"
b_shovesounds "1"
b_simpleitems "2"
b_textcolorfilter "cyan"
b_tracers "0"
b_votetextscale "0.8"
b_watermarkAlpha "0"
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.02"
seta s_mixahead "0.06"
seta s_khz "22"
seta s_doppler "1"
seta s_musicvolume "0"
seta s_volume "0.9"
seta s_loadas8bit "1"
seta s_distance "100"
seta s_mindistance "0.000000000001"
seta s_maxdistance "99999999999999"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_bloat "2"
sv_screenshake 0
#### CONTROLS
bind ESCAPE "togglemenu"
bind SHIFT "+sprint"
bind MOUSE2 "weaponbank 2; cg_drawGun 0; pmove_fixed 0"
bind TAB "+scores"
bind * "say ^2~^0Quit; wait 15; quit"
bind 1 "weaponbank 1; pmove_fixed 1; cg_drawGun 1"
bind 2 "weaponbank 2; pmove_fixed 0; cg_drawGun 0"
bind 3 "weaponbank 3; pmove_fixed 0; cg_drawGun 0"
bind 4 "weaponbank 4; pmove_fixed 1; cg_drawGun 1"
bind 5 "weaponbank 5; pmove_fixed 1; cg_drawGun 1"
bind 6 "weaponbank 6; pmove_fixed 0; cg_drawGun 1"
bind 7 "weaponbank 7; pmove_fixed 0; cg_drawGun 1"
bind 8 "weaponbank 8; pmove_fixed 0; cg_drawGun 1"
bind 9 "weaponbank 9; pmove_fixed 0; cg_drawGun 1"
bind ` "toggleconsole"
bind a "+moveleft"
bind d "+moveright"
bind w "+forward"
bind s "+back"
bind q "+leanleft"
bind e "+leanright"
bind x "+prone; -moveleft; -moveright; -forward; -crouch" #LEŻENIE#
bind z "kill;forcetapout; say_Team ^v/^7kill^v~"
bind c "+movedown"
bind ALT "vstr st"
set st "vstr statisticsall"
set statisticsall "vstr statistics"
set statistics "+topshots;+stats;set statisticsall vstr statistics2"
set statistics2 "-topshots;-stats;set statisticsall vstr statistics"
bind CTRL vstr "uvmgameplay"
set uvmgameplay vstr uvmgameplay1
set uvmgameplay1 "echo ^qTylko ^7Chat z druzyna; cg_teamChatsOnly 1; cg_teamChatHeight 8; cg_teamChatTime 120000; set uvmgameplay vstr uvmgameplay2"
set uvmgameplay2 "echo ^7Chat do ^qwszystkich; cg_teamChatsOnly 0; cg_teamChatHeight 8; cg_teamChatTime 8000; set uvmgameplay vstr uvmgameplay1"
bind r "+reload"
bind f "+activate"
bind v "mp_quickmessage"
bind t "vsay Medic ^qYoU NeEd a MeDiC^7??"
bind g "+mapexpand"
bind b "+zoom;+attack;-attack;-zoom""
bind SPACE "+moveup"
bind
/bind m "vsay_team incoming"
/bind p "vsay_team medic"
/bind u "vsay_team needammo"
/bind i "vsay hi Siemka wszystkim!"
/bind o vsay_team coverme"
seta cl_maxpackets "60"
seta cl_packetdup "1"
seta snaps "40"
seta cg_predictitems "0"
seta rate "25000"
snaps "40"
cl_maxpackets "60"
cl_timenudge "0"
cl_doubletapdelay "0"
pb_security "0"
logfile "1"
// [controlz].
cg_fov "112"
sensitivity "3.9"
cl_mouseaccel "0"
m_pitch "0.016"
cg_drawcrosshair "5"
cg_crosshaircolor "0xA0FFC0"
cg_crosshairAlpha "0.9"
cg_crrosshaircolorAlt "red"
cg_crosshairhealth "0"
cg_crosshairpulse "0"
cg_crosshairsize "42"
m_filter "0"
// [r_settings].
r_ati_fsaa_samples "0"
r_ati_truform_tess "0"
r_picmip8 5
r_mode "6"
r_gamma "1.3"
r_picmip "4"
r_picmip2 "3"
r_noportals "1"
r_displayRefresh "100"
r_overbrightbits "1"
r_mapoverbrightbits "3"
r_intensity "1.5"
r_ingamevideo "0"
r_ignorehwgamma "0"
r_flares "0"
r_drawsun "0"
r_fastsky "1"
r_subdivisions "999"
r_simpleMipMaps "1"
r_fullscreen "1"
r_detailtextures "0"
r_ext_gamma_control "1"
r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
r_textureMode "GL_LINEAR_MipMap_NEAREST"
r_texturebits "16"
r_colorbits "16"
r_stereo "0"
r_stencilbits "0"
r_depthbits "24"
r_vertexLight "0"
r_shownormals "0"
r_showmodelbounds "0"
r_dynamiclight "0"
r_lodbias "0"
r_showsky "0"
r_primitives "0"
r_facePlaneCull 1
r_texturebits "16"
// [cg_settings].
cg_showblood "1"
cg_bloodflash "0"
cg_bloodDamageBlend "0"
cg_bloodtime "0"
cg_drawWeaponIconFlash "1"
cg_drawReinforcementTime "1"
cg_noAmmoAutoSwitch "1"
cg_complaintPopUp "0"
cg_draw3dicons "0"
cg_autoReload "0"
cg_useScreenshotJPEG "1"
cg_printObjectiveInfo "1"
cg_atmosphericEffects "0"
cg_wallmarklifetime "0"
cg_teamchattime "99999"
cg_drawcompass "1"
cg_drawfireteamoverlay "1"
cg_drawSmallPopupIcons "1"
cg_drawCrosshairPickups "1"
cg_hudAlpha "1.0"
cg_muzzleFlash "0"
cg_brassTime "0"
cg_simpleitems "2"
cg_wolfparticles "0"
cg_gibs "0"
cg_shadows "0"
cg_marktime "0"
cg_coronas "0"
cg_coronafardist "0"
cg_showblood "0"
cg_lagometer "0"
cg_drawfps "1"
cg_fov "90"
cg_drawGun "1"
cg_drawCrosshair "5"
cg_crosshairHealth "0"
cg_popuplimbomenu "0"
cg_drawCrosshairNames "1"
cg_drawCrosshairPickups "1"
cg_drawNotifyText "1"
cg_descriptiveText "1"
cg_drawTeamOverlay "2"
cg_autoAction "0"
cg_announcer "1"
cg_gun_frame "0"
cg_marktime 0
cg_drawroundtimer 1
cg_drawbuddies 1
customheight 1024
customwidth 768
cg_drawfallkick 0
cg_fallkick 0
cg_damagekick 0
cg_bobup "0"
cg_bobpitch "0"
cg_bobroll "0"
cg_runpitch "0"
cg_runroll "0"
// [com_settings].
com_hunkMegs "256"
com_zoneMegs "32"
com_soundMegs "32"
com_blood "0"
com_maxfps "76"
com_crashed "0"
// [b_settings].
b_antilag "1"
b_drawclock "1"
b_althud "2"
b_hitsounds "1"
b_hudYoffset "10"
b_althudflags "4"
b_fireteamalpha "1"
b_drawranks "0"
b_tracers "0"
b_muzzleflash "0"
b_backupcvars "1"
b_chatsounds
b_descriptiveTextscale "0.5"
b_drawPromotions "0"
b_drawspectatoralpha "0.8"
b_goatsounds "1"
b_lagometeralpha 0.7
b_panzerhack "1"
b_popupTime "0"
b_shovesounds "1"
b_simpleitems "2"
b_textcolorfilter "cyan"
b_tracers "0"
b_votetextscale "0.8"
b_watermarkAlpha "0"
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.02"
seta s_mixahead "0.06"
seta s_khz "22"
seta s_doppler "1"
seta s_musicvolume "0"
seta s_volume "0.9"
seta s_loadas8bit "1"
seta s_distance "100"
seta s_mindistance "0.000000000001"
seta s_maxdistance "99999999999999"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_bloat "2"
sv_screenshake 0
#### CONTROLS
bind ESCAPE "togglemenu"
bind SHIFT "+sprint"
bind MOUSE2 "weaponbank 2; cg_drawGun 0; pmove_fixed 0"
bind TAB "+scores"
bind * "say ^2~^0Quit; wait 15; quit"
bind 1 "weaponbank 1; pmove_fixed 1; cg_drawGun 1"
bind 2 "weaponbank 2; pmove_fixed 0; cg_drawGun 0"
bind 3 "weaponbank 3; pmove_fixed 0; cg_drawGun 0"
bind 4 "weaponbank 4; pmove_fixed 1; cg_drawGun 1"
bind 5 "weaponbank 5; pmove_fixed 1; cg_drawGun 1"
bind 6 "weaponbank 6; pmove_fixed 0; cg_drawGun 1"
bind 7 "weaponbank 7; pmove_fixed 0; cg_drawGun 1"
bind 8 "weaponbank 8; pmove_fixed 0; cg_drawGun 1"
bind 9 "weaponbank 9; pmove_fixed 0; cg_drawGun 1"
bind ` "toggleconsole"
bind a "+moveleft"
bind d "+moveright"
bind w "+forward"
bind s "+back"
bind q "+leanleft"
bind e "+leanright"
bind x "+prone; -moveleft; -moveright; -forward; -crouch" #LEŻENIE#
bind z "kill;forcetapout; say_Team ^v/^7kill^v~"
bind c "+movedown"
bind ALT "vstr st"
set st "vstr statisticsall"
set statisticsall "vstr statistics"
set statistics "+topshots;+stats;set statisticsall vstr statistics2"
set statistics2 "-topshots;-stats;set statisticsall vstr statistics"
bind CTRL vstr "uvmgameplay"
set uvmgameplay vstr uvmgameplay1
set uvmgameplay1 "echo ^qTylko ^7Chat z druzyna; cg_teamChatsOnly 1; cg_teamChatHeight 8; cg_teamChatTime 120000; set uvmgameplay vstr uvmgameplay2"
set uvmgameplay2 "echo ^7Chat do ^qwszystkich; cg_teamChatsOnly 0; cg_teamChatHeight 8; cg_teamChatTime 8000; set uvmgameplay vstr uvmgameplay1"
bind r "+reload"
bind f "+activate"
bind v "mp_quickmessage"
bind t "vsay Medic ^qYoU NeEd a MeDiC^7??"
bind g "+mapexpand"
bind b "+zoom;+attack;-attack;-zoom""
bind SPACE "+moveup"
bind
/bind m "vsay_team incoming"
/bind p "vsay_team medic"
/bind u "vsay_team needammo"
/bind i "vsay hi Siemka wszystkim!"
/bind o vsay_team coverme"
seta cl_maxpackets "60"
seta cl_packetdup "1"
seta snaps "40"
seta cg_predictitems "0"
seta rate "25000"